Kane and Lynch 2 Dog Days is probably best described as putting your dick in a meat grinder. Everything about space and tension is so raw and built up, every elasticity turns one consideration into a new problem. Nothing is smooth, nothing is not dirty, and yet such a raw quality is perhaps what shows off the first-person shooter genre. Despite showing off what the genre is in cursing, hounding, skin-scraping detail, the raw image is unavoidable. To turn one’s eyes away is to stare at failure, and to turn one’s eyes towards, perhaps more profoundly so.

Watching the evolution of first-person shooters has been perhaps what eventually led to Dog Days. The culmination of vitriol, foolishness, and finally, disgust at an industry that is self-serving, self-loving, and self-hating created a microcosm explained by simple inability. Personified in Dog Days as characters, radically able to perform the simple, yet unable to ever manage anything that matters, the game is a mockery of what the game industry has wrought over so many years. The strange visuals, indecent exposures, and dissatisfaction with any results are indicative of conveyed, yet ignored, frustration.

To qualify the interactivity here is something that is not within my capacity to fully appreciate. I’m no fan of the genre, yet there is something in the interaction here that shakes to the core of what is problematic about all games. Kane and Lynch 2 Dog Days addresses not just the constant conflict, but the unrelenting drive, the gripping hatred and self-disgust, and failure of an entire generation to snap out of their unfounded expectations. Too long has there been an idle disillusionment within so many genres about the goals of those involved, and if there’s one thing Kane and Lynch 2 Dog Days does right, it is to dispel those rumors, with a disgusting reality too, for lack of a better word, real to ignore.

Kane and Lynch 2 Dog Days is not a failed game. It’s a game that discusses the real problems of games too destructively for those who are still enthralled. The dream is far too easy, and a future free of all the problems that games actually face is too tempting. Destroying the idols and expectations of the past has become a process so difficult that those who ascribe continue to desperately wait for their brainwashing to commence. Kane and Lynch 2 Dog Days has no such grand delusions about either the experience offered or the realities in which it operates, and thus challenges the individual to see the mess. To walk through their vomitous hatred of the unfamiliar.

Recommended: Yes

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