One rarely gets excited for PC games anymore, and I think this is largely due to the fact that XBox 360s and PS3s are de facto PCs. This is often a source of real excitement (for example, I can barely contain my enthusiasm for new Fallout games, considering that the original Fallout is hands down one of the greatest games ever made), but often a way to shoehorn in often too-complicated mechanics for the limited scope of control options that a twin-stick gamepad can provide.
That's why Diablo III coming out on Macs and PCs, looking pretty fantastic and fun and, most importantly, maintaining an isometric perspective (thank the Jesuses that they decided that Diablo didn't need to be a first-person game, as it's literally the most important and, well, only rogue-like coming out from a Western developer these days). The steam of information about the game finally hit a peak this past weekend at BlizzCon.
I'm unfathomably excited for this game. As much as I love the type of "console-y" experiences that someone like Nintendo provides, I'm also a fan of unreasonably deep PC games, especially from the heyday of that type of game development in the mid to late 90s. It might have taken them far too long, and there's no questioning that to some degree, Blizzard is resting on their laurels. But when those laurels are still some of the best games out there (I challenge one single Western RPG released this year, perhaps excluding the new Fallout game that I haven't played yet, to match Diablo II in terms of pure mood setting and fun gameplay), it's hard not to be excited.