This podcast is about the 2D to 3D shift that occurred over a course of roughly 10 years in the late 80s and early 90s, as well as experimentally, even before then for videogames. It seeks to provide some insight into some of the design decisions that have since become common parlance in modern 3D videogame design and some of the ideas that both lasted and faded from 2D game design.
The 2D to 3D Shift
- Post Author by Stephen Keating
- Post date October 17, 2012
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