Attaching to Videogames

May 28, 2010 // Published by Stephen Keating

Morality is about attachment.

The problem of interactivity

January 21, 2010 // Published by Matthew Blackwell

Do our actions have any meaning? Well, yes, at least in the most literal sense. The plot won’t progress until you beat the level, or reach the checkpoint, or defeat the boss. But these things barely ever make up the bulk of the story.